This is JavaScript API exposed to the native shell when Brackets is run in a native shell rather than a browser.
The native function BracketsShellAPI::DispatchBracketsJSCommand calls this function in order to enable calling Brackets commands from the native shell.
function executeCommand(eventName) {
// Temporary fix for #2616 - don't execute the command if a modal dialog is open.
// This should really be fixed with proper menu enabling.
if ($(".modal.instance").length || !appReady) {
// Another hack to fix issue #3219 so that all test windows are closed
// as before the fix for #3152 has been introduced. isBracketsTestWindow
// property is explicitly set in createTestWindowAndRun() in SpecRunnerUtils.js.
if (window.isBracketsTestWindow) {
return false;
}
// Return false for all commands except file.close_window command for
// which we have to return true (issue #3152).
return (eventName === Commands.FILE_CLOSE_WINDOW);
}
// Use E for Error so that uglify doesn't change this to simply Error()
var promise, E = Error, e = new E(), stackDepth = e.stack.split("\n").length;
// This function should *only* be called as a top-level function. If the current
// stack depth is > 2, it is most likely because we are at a breakpoint.
if (stackDepth < 3) {
promise = CommandManager.execute(eventName);
} else {
console.error("Skipping command " + eventName + " because it looks like you are " +
"at a breakpoint. If you are NOT at a breakpoint, please " +
"file a bug and mention this comment. Stack depth = " + stackDepth + ".");
}
return (promise && promise.state() === "rejected") ? false : true;
}
AppInit.appReady(function () {
appReady = true;
});
exports.executeCommand = executeCommand;
});